![]() ![]() The implementation of some of these new movement mechanics is a little lacklustre, and the controls feel ever so slightly more clunky for it, but it’s an improvement nonetheless. You’re also able to traverse certain terrain you’d never be able to in the original, giving it a slight Mirror’s Edge vibe. Outlast 2 builds upon this hiding and running mechanic by letting you hide in more places, such as shallow water, and places more importance on running from your pursuers. Not being able to fight back is one of the most effective ways a horror game can crank up the intensity of any situation. You’re completely helpless and all you can do is run and hide, and that’s part of why I loved the original so much. So, how does it play? Well, it plays very much like the first game. The game’s sound effects ensure that you never feel completely safe, even when you totally are, and that’s a brilliant thing to experience. Every creak, every footstep, every whisper that sounds like it’s coming from places it has no business being, and a goosebumps-inducing soundtrack all come together to turn the paranoia level to the absolute max. The only thing that I’d argue rivals the game’s graphics in terms of immersion is its sound design. A large part of its visual appeal can be attributed to the switch to a more open, outdoors setting complete with mountainous areas, farms, cornfields, mines, dilapidated shanty towns, woods, and even a fairly lengthy, decidedly terrifying river-rafting excursion. ![]() The game just looks absolutely incredible. The textures, the level of detail, the shadows, the lighting, the… everything. And I don’t mean it looks a little better, I mean it looks better than 90% of new AAA games. The transitions from main game to these sections are done very elegantly, and it’s by far one of the more interesting and horrifying aspects of the story.Īs soon as you take control and start playing, it’s immediately apparent that Outlast 2 is on an entirely different level in terms of graphical fidelity compared to the original. Each is crazier than the other in different ways, and figuring out what the hell is going on is once again done through collecting notes scattered throughout the game.Ī fairly large portion of the game also sees you occasionally playing through Blake’s own mix of flashbacks and hallucinations, centred around a particularly traumatic event during his childhood at a Catholic school. The game’s story gets far more intricate as you progress, eventually leading to encounters with not one group of religious zealots, but two. You wake up and discover that Lynn isn’t among the wreckage, and set out to find her. The chopper you’re in is struck by some sort of force and crashes to the ground. You and your wife Lynn are on a mission to uncover the mystery surrounding the murder of a pregnant woman somewhere in the Arizona desert when shit inevitably hits the fan. You start off the game by learning that you’re Blake Langemann, one half of a journalistic duo that investigates the weird crap no one else wants to. ![]() Outlast 2 gets so many things profoundly right, but for a game that bills itself as the horror game, it’s not very scary. It wasn’t even the seven times after that. Unnerving sounds came from all directions, letting me know I was not alone and-Īnd that’s when this insane cult lady wielding a pickaxe jumps out of nowhere, chases me down, and chops off my balls. The moon provided a comforting glow, illuminating the scene just enough to make out the faint outlines of the world around me. There I was, slowly crawling through the bushes, desperately trying to stay hidden and make as little noise as possible. ![]()
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